Feed on
Posts
Comments

Archive for the 'Virtual Worlds' Category

Innovation

I’ve been thinking lately about innovation and creativity for a number of reasons. David Schaffer in this book How Computer Games Help Children Learn, points out that in our economy the best jobs in the U.S will go to those that are innovative and creative thinkers.  Companies will continue to outsource the routine and mundane oversees making it difficult for the […]

50 Virtual Worlds

A couple of posts below I mentioned how it was occuring to me that I had really fallen quickly behind on the topic of virtual worlds … through blog rolls I get quick snippetts of what is going on in the field however I have yet to find a really good way to keep on top … so […]

3-D Internet for Learning

This past week I added the two-day, online conference 3-D Internet for Learning, co-sponsored by IBM, Arizona State University, the Federation for American Scientists and the Kauffman Foundation.  An estimated eighty participants attended the event held in >Active Worlds. Along with providing many resources I am still checking out, the speakers spoke to a number […]

Philanthropy in Virtual Worlds

I was so disappointed that I missed the conversation between MacArthur Foundation President Jonathan Fanton and Linden Lab CEO Philip Rosedale (aka Philip Linden), discussing how virtual worlds could revolutionize philanthropy because of another work committment but I finally found the archive!
The event took place on June 22. I’m a big fan on the MacArthur Foundation because of […]

At least I found one thing that had to do with my research paper … again from Angela’s FLICKR account.
This is a great piece that was done on Second Life by Four Corners. 
http://www.abc.net.au/4corners/special_eds/20070319/default_full.htm

- Next »